- Izati Nabila Marzuki, Ahmad Azaini Abdul Manaf, Tan, Tse Guan, Azmul Fadhli Kamaruzaman, Md Ariff Ariffin. (2025). The Exploration of Interactive Islamic Visual Storytelling Illustration through Surah Luqman. Global Journal Al-Thaqafah , Vol. 15(1) , pp. 148-164. https://doi.org/10.7187/GJAT072025-10
- Shaharuddin, S. S, Manaf, A. A. A.. (2024). Challenges of Implementing Packaging Design in Rural Food Entrepreneurship Owned by Underprivileged Women ¿ A Case Study. Journal of Graphic Engineering and Design , Vol. 15(1) , pp. 5-14. https://doi.org/10.24867/JGED-2024-1-005
- Othman, M. K., Norman Anuar, N., Barawi, M. H., Yahya, A. S. Al-H., Manaf, A. A. A.. (2024). A Comprehensive User Experience Analysis of Cultural Heritage Progressive Web App Using A Hybrid UEQ-IPA Approach. Journal on Computing and Cultural Heritage , Vol. 17(2) . https://doi.org/10.1145/3647998
- Othman M.K., Jazlan S., Yamin F.A., Aman S., Mohamad F.S., Anuar N.N., Saleh A.Y., Abdul Manaf A.A.. (2023). Mapping Computational Thinking Skills Through Digital Games Co-Creation Activity Amongst Malaysian Sub-urban Children. Journal of Educational Computing Research , Vol. 61(2) , pp. 355 - 389. https://doi.org/10.1177/07356331221121106
- Ahmad Azaini Manaf, Fytullah Hamzah. (2019). The Significance of ` Nila ¿ In Malay Foundation Myths : A Study of Sri Nila Pahlawan. Journal Visual of Art and Design (JVAD) , Vol. 11(2) , pp. 105-118. https://doi.org/10.5614/j.vad.2019.11.2.3
- Arif Yusoff, Ahmad Azaini Abdul Manaf. (2025-09). Visual Arts to Animation: Academic Pathways of High Achieving Malaysian Higher School Certificate (STPM) Students in Malaysia. International Journal of Academic Research in Progressive Education and Development , Vol. 14(1) , pp. 2099-2107. https://doi.org/http://dx.doi.org/10.6007/IJARPED/v14-i3/26336
- Manaf, A. A. A., Ismail, F., Arshad, M. R., Lee, S. P.. (2022). Familiarity and Overcoming of Uncanny Valley towards Computer-Generated Imagery Characters in Malaysian Film. Journal Visual of Art and Design (JVAD) , Vol. 14(2) , pp. 181-190. https://doi.org/2337-5795
Sumber data: MyScholar
- Mohamad Shahfik Afendi Bin Abdul Ghani, Syadiah Nor Wan Shamsuddin, Normala Rahim, Ahmad Azaini Abdul Manaf, Sudirman Kiffli. (2023). A Study of User Experience towards Virtual Reality Technology in The Context of Cultural Heritage Learning. In International Academic Forum on Creative Contents Conference , pp. 22-24. Faculty of Creative Technology and Heritage.
- Khairul Azhar Mat Daud, Ahmad Azaini Abdul Manaf, Nik Zulkarnaen Khidzir, Sharulnizam Ramli. (2023). Entrepreneur-Based Learning through Digital Comic Development. In International Academic Forum on Creative Contents , pp. 43-44. Faculty of Creative Technology and Heritage.
- Ahmad Azaini Abdul Manaf, Khairul Azhar Mat Daud, Siti Shukhaila Binti Shaharuddin, HyunSeok Lee. (2023). Aggression of Fear, Element of Surprise and Repression 40 Factors on Influencing Animation GAG: A Viewpoint from Audiences. In e-proceedings International Academic Forum on Creative Contents (IAFCC) 2023 , pp. 40-43. Faculty of Creative Technology and Heritage.
- Ahmad Azaini Abdul Manaf. (2022). The Challenge of Digital Webtoon Artists in the case of Malaysia: The Trend of Freeloaders Exploiting Comics in the Internet Platform. In AUTUMN INTERNATIONAL CONFERENCE , pp. 79-81. Pusan National University.
Sumber data: MyScholar
Sumber data: MyScholar
- Ahmad Azaini Abdul Manaf. (2023-06-03). Midview of riverstreet Savannah Georgia. KOREAN SOCIETY OF BASIC DESIGN & ART.
- Nor Diyana Mustapa, Razli Che Razak, Nik Maheran Nik Muhammad, Hasnita Che Harun, Noorul Azwin Md Nasir, Nik Nur Azwanida Zakaria, Rosazura Safian, Nur Hafiza Tengku Mohd Zahid, Tuan Norhaslan Tuan Seman, Suria Baba, Anuar Mohd Yusof, Zuraimi Abdul Aziz, Tan Tse Guan, Norrimi Rosaida Awang, Ahmad Azaini Abdul Manaf, Nik Yusri Musa, Roslizawati Che Aziz, Marwan Ismail, Choong Siew Shean, Ruzanifah Kosnin, Ainihayati Abdul Rahim, Wan Ab Aziz Wan Daud, Ahmad Fahme Mohd Ali, Ruhil Hayati Hamdan, Sarizam Mamat, Noor Janatun Naim Jemali, Suhaila Abdul Kadir, Marinah Muhammad, Norhafizah Md. Zain, Nor Dalila Marican, Hadhrami Ab Ghani, Mohd Azri Mohd Jain Nordin, Nur Hafezah Hussein, Norsalihah Ahmad Raston, Nur Marina Mustafa. (2022). Garis Panduan Pembangunan Program Akademik (GPPPA), UMK. Pusat Pengurusan Kualiti Universiti (PPQ), UMK.
Sumber data: MyScholar
DEVELOPING AN INCLUSIVEDESIGN AFFORDANCE FRAMEWORK USING THEMATIC ANALYSIS TO IMPROVE DIGITAL INCLUSION IN DESIGN PROCESS ON NO-CODE PLATFORMS
REVISITING STUDENT READINESS IN FREELANCING APPROACH IN THE ANIMATION SECTOR TO SUPOORT CONTENT ECOSYSTEM (DICE)
THE IMPACT POPULARITY OF VIRTUAL INFLUENCER FOR UNIVERSITY: EMERGENCE OF THE CREATIVE REALISTIC AVATAR FOR UMK BRAND
THE IMPACT POPULARITY OF VIRTUAL INFLUENCER FOR UNIVERSITY: EMERGENCE OF THE CREATIVE REALISTIC AVATAR FOR UMK BRAND
Research Award(s)
2
Learning based Activity of Surah Lukman Curriculum Using Augmented Reality Technology in Delivering Da'Wah
Empowering Society Through Education 5.0
Education(s)
3
(2014) SONGSEO UNIVERISTY
(2004) SAVANNAH COLLEGE OF ART & DESIGN
(1997) UNIVERSITI TEKNOLOGI MARA
Working Experience(s)
4
TUTOR
PENSYARAH
PENSYARAH KANAN
PROFESOR MADYA
Professional Membership(s)
1
LEMBAGA TEKNOLOGIS MALAYSIA
Courses Taught
| Code | Description |
|---|---|
| CFT1053 | BASIC STUDIO |
| CFT1063 | BASIC MULTIMEDIA AND WEB TECHNOLOGY |
| CFT1082 | BASIC PRODUCT DESIGN |
| CFT1093 | COMPUTER AND ARTS |
| CFT3124 | RESEARCH PROJECT I |
| CFT4108 | INDUSTRIAL TRAINING |
| CFT4134 | RESEARCH PROJECT II |
| MCB5373 | STRATEGIC DESIGN PRACTICE |
| SCA2073 | 3D GRAPHIC MODELLING |
| SCA3143 | 3D STUDIO ANIMATION |
| SCA3163 | EXPERIMENTAL ANIMATION |
| SCA4152 | SEMINAR ON CURRENT ISSUES IN ANIMATION |
| SCA4163 | CINEMA ANIMATION PRODUCTION |
Supervision
6
Overview Of Freelancing For Animation An Alternative Permanent Working Mode Factors Among Graduates
PEMBENTUKAN JATI DIRI KANAK-KANAK MELALUI PENCERITAAN SURAH AL-LUQMAN DENGAN MENGGUNAKAN TEKNOLOGI & PEMBELAJARAN IMERSIF AUGMENTED REALITY (AR)
REFRAMING MALAY FOLKLORE IN A POPULAR CULTURE WORLD, CASE STUDIES OF DEWAN BAHASA HIKAYAT COMICS
RESEARCH ON THE DYNAMIC VISUAL PERFORMANCE OF INFORMATION GRAPHIC DESIGN IN THE DIGITAL AGE
RESEARCH ON USING INTRUCTIONAL TECHNOLOGY AND DIGITAL PAINTING FOR VISUAL ART IMAGE SECONDARY TRANSLATION AND MULTIMEDIA REPRESENTATION OF STORIES BASED ON THE CONFUCIANISM SYSTEM OF THOUGHT
RESEARCH ON VISUAL CHARACTERISTICS OF DYNAMIC GRAPHICS IN INFORMATION TRANSMISSION UNDER THE BACKGROUND OF NEW MEDIA