- Xu Ying, Siti Shukhaila Shaharuddin, Sharulnizam Ramli, Yao Heng, Gao Nan Nan. (2026-03). Procreate¿s influence on student creative self-belief: A quantitative analysis of motivational and expectational pathways in visual communication education. International Journal of Advanced and Applied Sciences , Vol. 13(3) , pp. 212-223. https://doi.org/10.21833/ijaas.2026.03.022
- Xu Ying, Siti Shukhaila Shaharuddin, Sharulnizam Ramli, Yao Heng, Gao Nannan. (2025-09). Examining student acceptance of Procreate in digital art education using the technology acceptance model (TAM). International Journal of Advanced and Applied Sciences , Vol. 12(9) , pp. 107-117. https://doi.org/10.21833/ijaas.2025.09.010
- Sharulnizam Ramli, Zhou Lin Juan. (2025). Based on visual thinking analyzing the image of woodblock prints in Foshan. Edelweiss Applied Science and Technology , Vol. 9(1) , pp. 273 - 291. https://doi.org/10.55214/25768484.v9i1.4109
- Ding Shu Qing, Sharulnizam Ramli. (2023). Augmented Reality Usages in Multimedia Based Training and Interactive Demonstration. International Journal of Intelligent Systems and Applications in Engineering (IJISAE) , Vol. 11(3) , pp. 1061-1064.
- Tang Yao, Sharulnizam Ramli, Nooraziah Ahmad, Maxiaoyan, Zhou lin juan. (2025-06). Changzhou Imprint: Exploring How Culture Illuminates City Branding. Journal of Tourism, Hospitality and Environment Management (JTHEM) , Vol. 10(40) , pp. 53-67. https://doi.org/10.35631/JTHEM.1040005
- Zhou Lin Juan, Sharulnizam Ramli. (2024). Inheritance and Innovation of Lingnan Intangible Cultural Heritage: Application Exploration of Information Visualization. Asian Journal of Research in Education and Social Sciences , Vol. 6(2) , pp. 759-767. https://doi.org/10.55057/ajress.2024.6.2.68
Sumber data: MyScholar
- Sharulnizam Ramli, Mohd Aswawi Isa, Md Ariff Ariffin, Muhammad S.. (2024-04-19). Wayang Kulit Kelantan: A Case Study on Puppetry Production Innovation Based on the Kenaf Tree. In 9th International Conference on Advanced Material Engineering and Technology, ICAMET 2021 . American Institute of Physics. https://doi.org/10.1063/5.0191440
- Khairul Azhar Mat Daud, Ahmad Azaini Abdul Manaf, Nik Zulkarnaen Khidzir, Sharulnizam Ramli. (2023). Entrepreneur-Based Learning through Digital Comic Development. In International Academic Forum on Creative Contents , pp. 43-44. Faculty of Creative Technology and Heritage.
- Ariffin M.A., Ramli S., Marzuki I.N.. (2023). Advertising in Malaya from 1942-1945: How it looks?. In e-proceedings International Academic Forum on Creative Contents (IAFCC) 2023 , pp. 62-63. Faculty of Creative Technology and Heritage.
- Mohd Khairul Azahari Abdul Rani, Sharulnizam Ramli. (2022-08-31). Development of Tawaf Simulation in Hajj Training in the New Norms. In Environment Behaviour Proceeding Journal . AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. https://doi.org/10.21834/ebpj.v7iSI7
- Suraya Sukri, Raja Iskandar Bin Raja Halid, Tan Tse Guan, Ahamad Tarmizi, Sharulnizam Ramli, Muhammad Najibul Muthiie Che Yaacob. (2021-11). 1ST INTERNATIONAL CONFERENCE ON CREATIVE TECHNOLOGY & HERITAGE ( E-PROCEEDING BOOK ). . FACULTY OF CREATIVE TECHNOLOGY AND HERITAGE 2021.
- Ramli S., Cob. S. A. C.. (2021-07). Rhetorical manifestation through the language of visuals during Japanese occupation in Malaya. In AIP Conference Proceedings . https://doi.org/10.1063/5.0053083
Sumber data: MyScholar
- Wan Ramli, Wan Nurul Asikin, Zainulabidin, Muhamad Izham, Tengku Fauzan Tengku Anuar, Md Ariff Ariffin, Sharulnizam Ramli, Siti Shukhaila Shaharuddin, Nur Asfarina Ab Aziz. (2025-12-28). Bonding Hack the Gap 2025. Unit Penerbitan FTKW.
- Sharulnizam Ramli. (2025). Pencemaran Visual dalam Periklanan. Unit Penerbitan FTKW.
- Nik Zulkarnaen Khidzir, Khairul Azhar Mat Daud, Sharulnizam Ramli. (2022). Wau Animation Studio: The Mastermind Behind `Ejen Ali The Movie's' RM 30 Million Box Office Haul. UMK Press.
- Sharulnizam Ramli, Andika Aziz Hussin. (2020-11). Inovasi Patung Wayang Kulit Berasaskan Pokok Kenaf. DEWAN BAHASA & PUSTAKA.
Sumber data: MyScholar
AGENT ALI THE MOVIE: HOW TO SUSTAIN THEIR BRAND
INOVASI PEMBUATAN PATUNG WAYANG KULIT KELANTAN BERASASKAN POKOK KENAF
INOVASI PEMBUNGKUSAN KEROPOK LEKOR KALANGAN KOMUNITI PENIAGA DAN PENAJA KECIL
INOVASI PEMBUNGKUSAN KEROPOK LEKOR KALANGAN KOMUNITI PENIAGA DAN PENAJA KECIL (UMK-PRO)
KAJIAN TIPOLOGI RAGAM HIAS TEMBIKAR TERENANG ZAMAN MESOLITIK DI ULU TEMBELING, PAHANG
PROTOTYPE DEVELOPMENT OF INDUSTRY-DRIVEN DATA ANALYTICS PROFESSIONAL COMPETENCES TRAINING INTELLIGENT SYSTEM
THE MASTERMIND BEHIND 'EJEN ALI THE MOVIE' RM30 MILLION BOX OFFICE HAUL
Award(s)
1
Anugerah Perkhidmatan Cemerlang (APC) Tahun 2023 (2024)
Research Award(s)
1
MYSKILL READY PORTAL- INDUSTRY DRIVEN DATA ANALYTICS PROFESSIONAL COMPETENCIES TRAINING INTELLIGENT SYSTEM
Education(s)
4
(2016) UNIVERSITI MALAYA
(2010) UNIVERSITI PENDIDIKAN SULTAN IDRIS
(2000) UNIVERSITI TEKNOLOGI MARA
(1995) SMK MAHMUD MAHYIDIN
Working Experience(s)
6
GRAPHIC DESIGNER
GRAPHIC DESIGNER
TEMPORARTY TEACHER
TEMPORARTY TEACHER
GRAPHIC LECTURER AND HEAD OF ACADEMIC
GRAPHIC LECTURER
Courses Taught
| Code | Description |
|---|---|
| CFT1013 | DRAWING |
| CFT3124 | RESEARCH PROJECT I |
| CFT4108 | INDUSTRIAL TRAINING |
| CFT4134 | RESEARCH PROJECT II |
| CVT4132 | SEMINAR ON CURRENT ISSUES IN VISUAL COMMUNICATION |
| CWT3103 | RESEARCH METHODOLOGY |
| SCC2033 | COMMUNICATION DESIGN IN CONTEXTS |
| SCC2053 | VISUAL COMMUNICATION DESIGN I |
| SCC2093 | ILLUSTRATION |
| SCC3123 | VISUAL COMMUNICATION DESIGN III |
| SCC4162 | SEMINAR ON CURRENT ISSUES IN VISUAL COMMUNICATION |
Supervision
13
AN EMPIRICAL RESEARCH ON ANIMATED DIGITAL COMIC THROUGH ANDROID APPLICATION BASED ON CHARACTER OF WAYANG KULIT
CAMPAIGN VISIT KELANTAN 2020 THROUGH ILLUSTRATION
IDENTITI KOLEKTIF DALAM KOLEKTIF SENI RUPA DI MALAYSIA DARI TAHUN 2000-2002
KAJIAN TENTANG IKLAN CETAK DI AKHBAR TEMPATAN PADA ERA PERANG DUNIA KE-2 DI MALAYA
NEW PRODUCT DESIGN MODELLING USING VISUAL COMMUNICATION TECHNOLOGY UNDER THE BACKGROUND OF LOCALIZATION AND INTERNATIONALIZATION
RESEARCH ON SENILITY IN VISUAL COMMUNICATION: A CASE STDY OF AGING IN CHINA
RESEARCH ON THE APPLICATION METHOD OF COMMERCIAL ILLUSTRATION IN VISUAL COMMUNICATION DESIGN
RESEARCH ON THE TRANSLATION OF ARTISTIC SYNESTHESIA IN VISUAL COMMUNICATION DESIGN
RURAL VIDEO ETHNOGRAPHY RESEARCH
THE AESTHETIC EVOLUTION OF VISUAL DESIGN UNDER THE INFLUENCE OF MULTIMEDIA DIGITAL ARTS IN THE DIGITAL AGE
Typeface Based On Malay Ornamens In Riau Island
Typeface Based On Malay Ornamens In Riau Island
UNDER THE NEW MEDIA ERA, INNOVATION AND DEVELOPMENT OF VISUAL AND COMMUNICATION DESIGN