1. Mohamad Shahfik Afendi Bin Abdul Ghani, Sudirman Kiffli, Tenh Hock Kuan, Syadiah Nor Wan Shamsuddin, Normala Rahim. (2025). Cultural Heritage in The Digital Age: Evaluating User Experience in Virtual Reality Cultural Heritage Learning Application. In International Conference on Advanced Communication Technology, ICACT , pp. 343 - 350. Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.23919/ICACT63878.2025.10936756
  2. Sudirman Kiffli, Norazlinda Mohamed Rosdi, Mohamad Shahfik Afendi Bin Abdul Ghani. (2024). Pengaruh Inklusiviti Prasarana dalam Kampus dalam Melahirkan Graduan Berkualiti. In Prosiding Seminar Pengurusan Asrama Peringkat Kebangsaan (SPARK 2024) , pp. 370-382. Pusat Komunikasi Korporat UMK.
  3. Mohamad Shahfik Afendi Bin Abdul Ghani, Syadiah Nor Wan Shamsuddin, Normala Rahim, Ahmad Azaini Abdul Manaf, Sudirman Kiffli. (2023). A Study of User Experience towards Virtual Reality Technology in The Context of Cultural Heritage Learning. In International Academic Forum on Creative Contents Conference , pp. 22-24. Faculty of Creative Technology and Heritage.
  4. Sudirman Kiffli, Nordiana Ab Jabar, Mohamad Shahfik Afendi Bin Abdul Ghani. (2023). Transformation of Literature Into a Film using Adaptation Theory. In e-proceedings International Academic Forum on Creative Contents (IAFCC) 2023 , pp. 52 - 53. Faculty of Creative Technology and Heritage.
  5. Sudirman Kiffli, Nordiana Ab Jabar, Mohamad Shahfik Afendi Bin Abdul Ghani. (2023). Pengadaptasian Karya Sastera ke Filem: Peluang dan Potensi Pengembangan Kesusasteraan di Malaysia. In The International Symposium Rentasia 2023 , pp. 86-91. COLLEGE OF CREATIVE ARTS, UNIVERSITI TEKNOLOGI MARA.
Sumber data: MyScholar
  1. Mohamad Shahfik Afendi Abdul Ghani, Sudirman Kiffli, Tenh Hock Kuan. (2025-12). Masa Depan Teknologi Maya Selepas AI. Fakulti Teknologi Kreatif dan Warisan.
  2. Mohamad Shahfik Afendi Abdul Ghani, Sudirman Kiffli, Tenh Hock Kuan. (2025-12). Peranan Realiti Maya Dalam Teknologi Pendidikan. Fakulti Teknologi Kreatif dan Warisan.
  3. Tenh Hock Kuan, Mohamad Shahfik Afendi Abdul Ghani. (2025-12). 360 Panoramic VR: a new Way to Learn, Shop, and Explore. Unit Penerbitan FTKW.
  4. Sudirman Kiffli, Mohamad Shahfik Afendi Abdul Ghani, Nordiana Ab Jabar. (2025). Pemahaman Karya Sastera Melalui Filem Adaptasi. Unit Penerbitan FTKW.
  5. Tenh Hock Kuan, Nor Samiha Yusoff, Mohamad Shahfik Afendi Abdul Ghani. (2025). KIDS+VR = Fun Way To Learn Jawi!. Unit Penerbitan FTKW.
  6. Sudirman Kiffli, Mohamad Shahfik Afendi Abdul Ghani, Nordiana Ab Jabar. (2025). Bidang Kesusasteraan Tidak Popular? Persepsi Atau Realiti?. Unit Penerbitan FTKW.
  7. Mohamad Shahfik Afendi Bin Abdul Ghani, Tenh Hock Kuan, Sudirman Kiffli. (2024-12-19). Pendekatan Baharu untuk memelihara Muzium Istana Jahar Menggunakan Teknologi Realiti Maya. Unit Penerbitan FTKW.
  8. Tan, Tse Guan, Tenh, Hock Kuan, Mohamad Shahfik Afendi Bin Abdul Ghani. (2024). Machine Learning in Malaysia's Food and Beverage Industry A Recipe for Innovation.
  9. Tenh Hock Kuan, Tan, Tse Guan, Mohamad Shahfik Afendi Bin Abdul Ghani. (2024). Bringing History to Life AR as a Storytelling Tools in Museum. Penerbit UMK.
  10. Sudirman Kiffli, Nordiana Ab Jabar, Mohamad Shahfik Afendi Bin Abdul Ghani. (2023). Pelestarian Karya Kesusasteraan Melalui Filem Adaptasi. Pusat Pengajian Bahasa, Tamadun dan Falsafah, UUM.
Sumber data: MyScholar
MODELING A FRAMEWORK OF USER EXPERIENCE ASSESSMENT FOR MALAYSIA CULTURAL HERITAGE USING VIRTUAL MUSEUM TECHNOLOGY
HEAD · FRGS · 2022
JAWATANKUASA PEMBANGUNAN PROGRAM BARU JABTAN TEKNOLOGI KREATIF
MEMBER · 2022

Award(s)

1
Anugerah Perkhidmatan Cemerlang tahun 2017 (2018)
Awarded by: Universiti Malaysia Kelantan

Research Award(s)

2
Muzium Maya Istana Jahar
Award: GOLD · Role: Head
Exhibition: Minggu Penyelidikan dan Inovasi 2022
PEMBELAJARAN KESUSASTERAN MELALUI PRINSIP 3T
Award: BRONZE · Role: Member
Exhibition: International Teaching Enhancement & Learning Innovation Carnival 2023

Education(s)

5
()
INTERNATIONAL ENGLISH LANGUAGE TESTING SYSTEM
(2024) UNIVERSITI SULTAN ZAINAL ABIDIN (UNISZA)
IJAZAH DOKTOR FALSAFAH MULTIMEDIA
(2013) BRUNEL UNIVERSITY LONDON
IJAZAH SARJANA ADVANCED MULTIMEDIA & 3D TECHNOLOGIES MULTIMEDIA DAN TEKNOLOGI 3D
(2011) UNIVERSITI PUTRA MALAYSIA
IJAZAH SARJANA MUDA INDUSTRIAL DESIGN
(2006) SEK.MEN.KEB.SERI INTAN, MACHANG KELANTAN
SPM

Working Experience(s)

1
3D Designer
Xpomax Sdn. Bhd. · 01-Oct-2010 - 01-Aug-2012

Courses Taught

CodeDescription
CFT1013 DRAWING
CFT1063 BASIC MULTIMEDIA AND WEB TECHNOLOGY
CFT1073 VISUAL ART PRESENTATION TECHNIQUES
CFT1082 BASIC PRODUCT DESIGN
CFT1093 COMPUTER AND ARTS
CFT3124 RESEARCH PROJECT I
CFT4108 INDUSTRIAL TRAINING
CFT4112 STUDENTS IN ENTERPRISE PROGRAMME
CFT4134 RESEARCH PROJECT II
CMT4132 SEMINAR ON CURRENT ISSUES IN MULTIMEDIA
CMT4153 EXPLORATION VIDEO
CVT3143 3D GRAPHIC COMPUTER MODELLING
CVT4193 DIGITAL VIDEO PRODUCTION
SCA2073 3D GRAPHIC MODELLING
SCA2083 ANIMATION STUDIO II
SCA3133 VISUAL SPECIAL EFFECTS
SCA3143 3D STUDIO ANIMATION
SCP1033 INDUSTRIAL TECHNICAL DRAWING
SCX1223 COMPUTER AND ARTS
UKI1011 WEBLOG DESIGN
UKI10401 GRAPHIC DESIGN AND VISION
UKP10101 GAMELAN
UKP1011 GAMELAN
UKP10201 CHOIR
UKP1021 CHOIR
UKP10301 TRADITIONAL DANCE
UKP1031 TRADITIONAL DANCE
UKP10401 THEATER
UKP1041 THEATRE
UKP10501 DIKIR BARAT
UKP10701 REBANA KERCING
UKP10801 WAYANG KULIT KELANTAN

Supervision

2
MODELLING A FRAMEWORK OF USER EXPERIENCE ASSESSMENT FOR MALAYSIA CULTURAL HERITAGE USING VIRTUAL MUSEUM TECHNOLOGY
MAIN Supervisor for a MASTER's Student
PEMERKASAAN WARISAN BUDAYA TIDAK KETARA DALAM PEMUZIUMAN DI MUZIUM ADAT, NEGERI SEMBILAN
CO Supervisor for a MASTER's Student