PROF. MADYA TS. DR. TAN TSE GUAN

FACULTY OF CREATIVE TECHNOLOGY AND HERITAGE
tan.tg@umk.edu.my
09-7797000


GROUP OF EXPERTISE

  1. AN ANDROID MOBILE-BASED MEASUREMENT APPLICATION ¿ OBJECT AND INTERIOR ROOM MEASUREMENT APP | CO | 2020
  2. RECYCLING FOOD, AGRICULTURAL, AND INDUSTRIAL WASTES AS PORE-FORMING AGENTS FOR SUSTAINABLE POROUS CERAMIC PRODUCTION: A REVIEW | CO | 2021-07
  3. SOCIAL ENGINEERING (SOE) ATTACKS TOWARDS NETWORK SECURITY IN HIGHER LEARNING INSTITUTE: THE PARTIAL LEAST SQUARES PATH MODELING APPROACH | CO | 2021-07
  4. MOBILE DEVICE SECURITY ISSUES IN DIGITAL LITERACY FOR HIGHER LEARNING INSTITUTION | CO | 2020-03-31
  5. STUDENT'S KNOWLEDGE IN SCIENCE: AN EVALUATION VIA HYDROPONIC KIT | CO | 2022
  6. BUILDING BLOCKS OF SOCIAL ENGINEERING ATTACKS FOR THE ORGANIZATION | CO | 2020
  7. IDENTIFYING ONLINE PURCHASE BEHAVIOUR THROUGH PRICE PERCEPTION, MARKETING COMMUNICATION AND WEB DESIGN | CO | 2020
  8. RECYCLING FOOD, AGRICULTURAL, AND INDUSTRIAL WASTES AS PORE-FORMING AGENTS FOR SUSTAINABLE POROUS CERAMIC PRODUCTION: A REVIEW | CO | 2021-07
  1. A JAPANESE LANGUAGE LEARNING APP USING MOBILE AUGMENTED REALITY | MAIN | 2020
  2. REAL TIME MOBILE BASED LICENSE PLATE RECOGNITION SYSTEM WITH NEURAL NETWORKS | CO | 2020-06-17
  3. COMPARISON OF SIMPLE FEEDFORWARD NEURAL NETWORK, RECURRENT NEURAL NETWORK AND ENSEMBLE NEURAL NETWORKS IN PHISHING DETECTION | CO | 2020-06
  4. THE USE OF CHARACTER-DRIVEN IN EDUCATIONAL COMICS TO PROMOTE ENGAGEMENT IN CLASSROOM | CO | 2021-07
  5. 1ST INTERNATIONAL CONFERENCE ON CREATIVE TECHNOLOGY & HERITAGE ( E-PROCEEDING BOOK ) | CO | 2021-11
  6. THE POTENTIAL OF AUGMENTED REALITY (A.R) TECHNOLOGY IN MORAL EDUCATION FOR EDUCATIONAL MODULE OF SURAH LUQMAN AL-HAKIM | CO | 2021
  7. DESIGN AND DEVELOPMENT OF THE E-BONANG MUSICAL INSTRUMENT AS AN INTEGRATION OF MUSIC AND ELECTRONIC PROTOTYPING FOR EDUCATIONAL PURPOSES | CO | 2022
  8. LEARNING BASED ON EDUCATIONAL DESIGN OF SURAH LUKMAN CURRICULUM USING AUGMENTED REALITY TECHNOLOGY IN DELIVERING DA'WAH | CO | 2022-08
  9. BRAIN-BASED APPROACH ELEMENT THROUGH MORAL EDUCATION BY USING CURRICULUM LUKMAN AL-HAKIM | CO | 2023
  1. E-PROCEEDING CARNIVAL OF RESEARCH & INNOVATION (CRI2021) | CO | 2021
  2. LEGENDA PUTERI SAADONG NARRATIVE APPRECIATION THROUGH 2D GAME APPLICATION | CO | 2021
  3. E-RESEARCH SKILLS: FACILITATING THE RESEARCH PROCESS | CO | 2021
  1. CHAPTER 15:ARABIC-KAFA: AN AUGMENTED REALITY PLATFORM FOR TEACHING AND LEARNING ARABIC VOCABULARIES AT KAFA INSTITUTIONS | CO | 2021
  2. CHAPTER 1: INTRODUCTION | MAIN | 2021
  3. CHAPTER 4: ROAD TO F.R.C: IMPLEMENTATION OF ¿JOB INTERVIEW APPROACH¿ AS HIEPS COLLABORATIVE LEARNING STRATEGY FOR MODERN MATERIALS TECHNOLOGY¿S LECTURE | CO | 2021
  4. CHAPTER 5: NEW-NORM OF MATERIALS TECHNOLOGY'S ONLINE LIVE LECTURE ASSISTED WITH STRUCTURED MIND-MAPPING | CO | 2021
  5. CHAPTER 27: HYBRIDISATION OF GAMIFICATION WITH PROBLEM-BASED LEARNING (PBL) IN VETERINARY COURSES | CO | 2021
  6. CHAPTER 18: CONCLUSION | MAIN | 2021
  7. CHAPTER 27: HYBRIDIZATION OF GAMIFICATION WITH PROBLEM-BASED LEARNING (PBL) IN VETERINARY COURSES | CO | 2021
  8. SUB MODUL: THE FOURTH INDUSTRIAL REVOLUTION (IR4.0) | MAIN | 2021-10
  9. REVOLUSI INDUSTRI 4.0 | MAIN | 2021
  1. THE ROLE OF WEB DESIGN, E-WOM AND CITY BRANDING ON RE-VISIT BEHAVIOUR | CO | 2020
  2. THE EFFECT OF MOBILE APPLICATION LEARNING STYLE ON MUTE DEAF STUDENT¿ MOTIVATION | CO | 2020
  3. COMPARISON OF SIMPLE FEEDFORWARD NEURAL NETWORK, RECURRENT NEURAL NETWORK AND ENSEMBLE NEURAL NETWORKS IN PHISHING DETECTION | CO | 2020-06
  4. LEGENDA PUTERI SAADONG NARRATIVE APPRECIATION THROUGH 2D GAME APPLICATION | CO | 2021
  5. NATIONAL INCLUSIVE OPEN EDUCATIONAL RESOURCES POLICY | CO | 2022
  6. GARIS PANDUAN PEMBANGUNAN PROGRAM AKADEMIK (GPPPA), UMK | CO | 2022
  1. A FUNDAMENTAL RESEARCH TOWARD DEVELOPING A FRAMEWORK ON MOBILE CLOUD APPLICATION RETAILS MANAGEMENT FOR TEXTILE CYBERPRENEURS | MEMBER | FRGS | 2015
  2. A MODEL OF DIGITAL GAME-BASED LEARNING FOR DA'WAH DISSEMINATION | MEMBER | FRGS | 2017
  3. A PROTOTYPE DEVELOPMENT OF HUMAN ELEPHANT CONFLICT RECORD (HECOR) APPLICATION FOR PERHILITAN | MEMBER | UMK-PRO | 2021
  4. AN AUGMENTED REALITY BOOK - MYARCHITECTURE: INTRODUCTION TO TRADITIONAL ARCHITECTURES OF MALAYSIA | HEAD | RAGS | 2014
  5. BUILDING RECOGNITION SYSTEM BASED ON DEEP LEARNING | HEAD | UMKRS | 2020
  6. DEVELOPMENT OF UNDERGROUND WATER TREATMENTSYSTEM FOR SEKOLAH RENDAH ISLAM AL HILAL KOTA BHARU, KELANTAN. | MEMBER | UMK-FUND | 2020
  7. EFFECT OF POLYANILINE @GRAPHENE OXIDE NANOCOMPOSITE FOR ENHANCED ACTIVITY FOR RADIONUCLIDE EXTRACTION FROM CLINICAL WASTE WATER | MEMBER | SGPPU | 2015
  8. HOTSPOT VIDEO WARISAN BUDAYA: UNITSQ CONTENTPRENUER PROGRAM | MEMBER | KPM | 2020
  9. IMPAK PEMBELAJARAN MUDAH ALIH (MLEARNING) TERHADAP PELAJAR KELAINAN UPAYA PEKAK DAN BISU DALAM PEMBELAJARAN BAHASA MELAYU DI PERINGKAT SEKOLAH | MEMBER | SGJP | 2020
  10. IMPROVED HYBRID DIFFERENTIAL SEARCH ALGORITHM AND FLUX BALANCE ANALYSIS FOR OPTIMIZING METABOLITES PRODUCTION (IMPROVED DSAFBA) | MEMBER | KPT | 2020
  11. M-LEARNING: THE USE OF DIGITAL STORYTELLING TO SUPPORT LEARNING IN RURAL MALAYSIA | MEMBER | SGJP | 2017
  12. MODEL PEMBANGUNAN PEDAGOGICAL AGENTS BAGI PENGAJARAN DAN PEMBELAJARAN ATAS TALIAN | MEMBER | UMKRS | 2020
  13. PERCEPTION OF PRICE THROUGH MARKETING COMMUNICATION AND WEB DESIGN ON ONLINE | HEAD | UMK-MATCH | 2022
  14. PEMBENTUKAN JATI DIRI KANAK-KANAK MELALUI PENCERITAAN SURAH AL LUQMAN DENGAN MENGGUNAKAN TEKNOLOGI & PEMBELAJARAN IMERSIF AUGMENTED REALITY (AR) | MEMBER | SGJP | 2020
  15. PENGAJARAN DAN PEMBELAJARAN MATA PELAJARAN BAHASA ARAB DI KELAS AL-QURAN DAN FARDHU AIN (KAFA) BERBANTUKAN TEKNOLOGI AUGMENTASI REALITI (AR): KAJIAN PENEROKAAN KONSEP, PENDEKATAN DAN MODUL BAHARU | MEMBER | FRGS | 2020
  16. PREDICTING ENTREPRENEURIAL CHARACTERISTIC USING MOBILE ANDROID GAME-FREEZER | MEMBER | SGPL-MYRA | 2016
  17. PROGRAM PECUTAN TRANSFORMASI EKONOMI DIGITAL BELIA ¿MEMANFAATKAN KEMAHIRAN KOMPETENSI KEUSAHAWANAN DIGITAL¿ | HEAD | KPM | 2020
  18. SEMI SUPERVISED SPATIAL GRAPH DEEP LEARNING MODEL FOR MEDICAL IMAGE SEGMENTATION | MEMBER | UMK-MATCH | 2022
  19. STUDY OF HYDROMETALLURGICAL GOLD ESTRACTION OF GEOLOGICAL SAMPLE IN CHIKU, GUA MUSANG, KELANTAN : A NEW APPROACH | MEMBER | SGPPU | 2015
  20. THE PROTOTYPE OF STRESS LEVEL MEASUREMENT SCALE FOR NURSING HOME STAFF (SELEM-NES) IN MALAYSIA | MEMBER | PRGS | 2021
  1. PERSONAL PROTECTIVE EQUIPMENT | MEMBER | 2020
  2. DIGITAL MAKER HUB | MEMBER | 2020
  3. KAJIAN PEMBANGUNAN KAEDAH PENGIRAAN MERIT BAHARU MULAI KEMASUKAN SESI AKADEMIK 2022/2023 | MEMBER | 2022
AWARD(S)
  • Award Name: Anugerah Perkhidmatan Cemerlang (APC) tahun 2020 (2021)
    Awarded by: Universiti Malaysia Kelantan
  • Award Name: Anugerah Gemilang Universiti Tahun 2018 - Kategori Penyelidikan & Inovasi (2019)
    Awarded by: Universiti Malaysia Kelantan
  • Award Name: Anugerah Gemilang Universiti Tahun 2016- Peyelidikan dan Inovasi (2017)
    Awarded by: Universiti Malaysia Kelantan
  • Award Name: Anugerah Perkhidmatan Cemerlang 2015 (2016)
    Awarded by: Universiti Malaysia Kelantan
RESEARCH AWARD(S)
  • Product Name: Road To F.R.C. : Impkementation Of Heips Approach For Medern Materials Technologys Lecture
    Award: GOLD
    Role: HEAD
    Exhibition Name:INOVASI@UMT
  • Product Name: Hybridization of Gamification with Problem-Based Learning (PBL) in Veterinary Courses
    Award: GOLD
    Role: Member
    Exhibition Name:International University Carnival on e-Learning 2021
  • Product Name: ARABIC-KAFA The Development of an Augmented Reality Application for Learning KAFA Arabic
    Award: GOLD
    Role: Member
    Exhibition Name:International University Carnival on e-Learning 2021
  • Product Name: Mobile Augmented Reality (AR) App For Japanese Language Learning
    Award: GOLD
    Role: HEAD
    Exhibition Name:INOVASI@UMT
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: GOLD
    Role: Member
    Exhibition Name:Malaysia Technology Expo (MTE) 2020 Special Edition: COVID-19
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: GOLD
    Role: Member
    Exhibition Name:Virtual Expo of Innovation Product and System Design 2020
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: GOLD
    Role: Member
    Exhibition Name:Creation, Innovation, Technology & Research Exposition 2021
  • Product Name: An Innovative Offline Mobile App for Japanese Language with Augmented Reality
    Award: GOLD
    Role: Head
    Exhibition Name:Virtual Expo of Innovation Product and System Design 2020
  • Product Name: Integration of Augmented Reality in Learning Japanese Language for the 21st Century Classroom
    Award: GOLD
    Role: Head
    Exhibition Name:Virtual Research and Innovation Exhibition UniMAP 2021
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: GOLD
    Role: Member
    Exhibition Name:eCarnival of Research and Innovation 2020
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: GOLD
    Role: Member
    Exhibition Name:Innovation Carnival 2020
  • Product Name: An Innovative Hajj Digital Game
    Award: GOLD
    Role: Member
    Exhibition Name:Creation, Innovation, Technology & Research Exposition 2021
  • Product Name: Penghayatan Naratif Legenda Puteri Saadong Melalui Aplikasi Permainan 2D
    Award: GOLD
    Role: Member
    Exhibition Name:Carnival of Research and Innovation 2021 - Virtual International Edition
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: SPECIAL
    Role: Member
    Exhibition Name:eCarnival of Research and Innovation 2020
  • Product Name: The Potential of Augmented Reality (A.R.) Technology in Moral Education for Educational Module of Surah Luqman Al-Hakim
    Award: SPECIAL
    Role: Member
    Exhibition Name:International Virtual Conference on Creative Technology and Visual Arts 2021
  • Product Name: Innovation Education 4.0 Adapting MOOC Course ''MOOC in MOOC'' Technique
    Award: SPECIAL
    Role: Member
    Exhibition Name:International Invention Innovation Competition in Canada 2021
  • Product Name: Innovation Education 4.0 Adapting MOOC Course ''MOOC in MOOC'' Technique
    Award: SPECIAL
    Role: Member
    Exhibition Name:International Invention Innovation Competition in Canada 2021
  • Product Name: Penghayatan Naratif Legenda Puteri Saadong Melalui Aplikasi Permainan 2D
    Award: SPECIAL
    Role: Member
    Exhibition Name:Carnival of Research and Innovation 2021 - Virtual International Edition
  • Product Name: Implementation of Augmented Reality (AR) Technology in Educational Module Thru Surah Al-Luqman
    Award: SILVER
    Role: Member
    Exhibition Name:Asia International Innovation Exhibition 2020
  • Product Name: A Japanese Language Learning App Using Mobile Augmented Reality
    Award: SILVER
    Role: Head
    Exhibition Name:New Academia Learning Innovation 2020
  • Product Name: Comprehensive COVID-19 Protective Equipment
    Award: SILVER
    Role: Member
    Exhibition Name:International Research and Symposium and Exposition 2020
  • Product Name: Augmented Reality in Special Preschool Education
    Award: BRONZE
    Role: HEAD
    Exhibition Name:EREKA 2020
  • Product Name: UMKJAPAR : UMK Japanese Language Augmented Reality App
    Award: BRONZE
    Role: HEAD
    Exhibition Name:PEREKA 2020
  • Product Name: ARABIC-KAFA: An Augmented Reality Application for Learning KAFA Arabic Vocabularies
    Award: BRONZE
    Role: Member
    Exhibition Name:Pertandingan Rekacipta & Inovasi Nasional
  • Product Name: Implementation of Augmented Reality (AR) Technology in Educational Module Thru Surah Al-Luqman
    Award: BRONZE
    Role: Member
    Exhibition Name:Pertandingan Rekacipta & Inovasi Nasional
  • Product Name: Bringing Japanese Language Learning to Life with Augmented Reality
    Award: BRONZE
    Role: Head
    Exhibition Name:International Competition for Educational Innovation and Research 2020
EDUCATION(S)
  • (2013) UNIVERSTI MALAYSIA SABAH
    IJAZAH DOKTOR FALSAFAH COMPUTER SCIENCE
  • (2008) UNIVERSITI MALAYSIA SABAH
    IJAZAH SARJANA ATIFICIAL INTELLIGENCE
  • (2006) UNIVERSITI MALAYSIA SABAH
    IJAZAH SARJANA MUDA SOFTWARE ENGINEERING
  • (2000) SMK JINJANG, KL
    SPM