1. Mohamad Shahfik Afendi Bin Abdul Ghani, Sudirman Kiffli, Tenh Hock Kuan, Syadiah Nor Wan Shamsuddin, Normala Rahim. (2025). Cultural Heritage in The Digital Age: Evaluating User Experience in Virtual Reality Cultural Heritage Learning Application. In International Conference on Advanced Communication Technology, ICACT , pp. 343 - 350. Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.23919/ICACT63878.2025.10936756
  2. Mohammad Syukran Bin Kamal Ruzzaman, Tenh Hock Kuan, Mohammad Dzulsyafiq Mohammad Yusoff, Mohd Yusri bin Naser, Suraya Sukri, Nordiana Ab Jabar, Daeng Haliza Daeng Jamal. (2024-09). Digital Archive of Malaysian Heritage Infographic with The Assistance of Generative-AI Imagery. In INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL 2024) X KONGRES DAN PERTANDINGAN INOVASI PENGAJARAN & PEMBELAJARAN UKM (kNOVASI 2024) , pp. 24 - 27. Universiti Kebangsaan Malaysia.
  3. Tenh Hock Kuan, Syamsul Bahrin Zaibon. (2023). Evaluation of Adaptive Augmented Reality application: usability study of The Mahsuri AAR Apps in Kota Mahsuri, Langkawi. , pp. 35-37. UMK Press.
  4. Norshuhada Shiratuddin, Tenh, Hock Kuan. (2021). Defining Core Knowledge Elements of Adaptive Augmented Reality (A2R) through Conceptual Model Analysis. In KNOWLEDGE MANAGEMENT INTERNATION CONFERENCE (KMICe) 2021 , pp. 284. School of Computing, College of Arts and Sciences, Universiti Utara Malaysia..
  5. Tenh, H. K, Tan, T.G., Yusof, A.M., Khidzir N.Z., Chin, K. O.. (2017). A Review on the Application of Augmented Reality in Education. In INTED2017: 11TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE , pp. 9981-9981. IATED-INT ASSOC TECHNOLOGY EDUCATION & DEVELOPMENT. https://doi.org/10.21125/inted.2017.2370
Sumber data: MyScholar
Sumber data: MyScholar
MODELING A FRAMEWORK OF USER EXPERIENCE ASSESSMENT FOR CULTURAL HERITAGE LEARNING USING VIRTUAL MUSEUM TECHNOLOGY
MEMBER · FRGS · 2022
MODELING A FRAMEWORK OF USER EXPERIENCE ASSESSMENT FOR MALAYSIA CULTURAL HERITAGE USING VIRTUAL MUSEUM TECHNOLOGY
MEMBER · FRGS · 2022
MENAIK TARAF MUZIUM PERANG (BANK KERAPU)
MEMBER · 2021

Award(s)

1
Anugerah Perkhidmatan Cemerlang 2015 (2016)
Awarded by: Universiti Malaysia Kelantan

Research Award(s)

4
MY TERATAK HUNT!
Award: GOLD · Role: Member
Exhibition: iNVENTX 2023
FROM PHYSICAL TO VIRTUAL: SIMULATING MUSEUM EXHIBITION WITH "ARTSTEPS"
Award: GOLD · Role: Member
Exhibition: Carnival of Research and Innovation (CRI2023)
Pembelajaran Cerita Jenaka Pak Pandir menggunakan permainan digital melalui 3T dalam kalangan pemula
Award: GOLD · Role: Member
Exhibition: CRI2023
MY TERATAK HUNT!
Award: GOLD · Role: Member
Exhibition: Carnival of Research and Innovation (CRI2023)

Education(s)

4
()
INTERNATIONAL ENGLISH LANGUAGE TESTING SYSTEM
(2013) UNIVERSITI UTARA MALAYSIA
IJAZAH SARJANA TEKNOLOGI MAKLUMAT
(2007) UNIVERSITI UTARA MALAYSIA
IJAZAH SARJANA MUDA MULTIMEDIA
(2000) SMK SULTAN YAHYA PETRA 1 KUALA KRAI, KELANTAN
SPM

Working Experience(s)

1
Web Designer
Asia Pacific (NET) Sdn. Bhd. · 01-Jun-2008 - 01-Feb-2009

Courses Taught

CodeDescription
CFT1063 BASIC MULTIMEDIA AND WEB TECHNOLOGY
CFT1073 VISUAL ART PRESENTATION TECHNIQUES
CFT1093 COMPUTER AND ARTS
CFT3124 RESEARCH PROJECT I
CFT4108 INDUSTRIAL TRAINING
CFT4134 RESEARCH PROJECT II
CMT3122 NARRATIVE STRUCTURE DESIGN
CMT3143 ADVANCED WEB TECHNOLOGY AND INTERACTIVE MEDIA
CMT3213 DIGITAL PHOTOGRAPHY
CMT4153 EXPLORATION VIDEO
CMT4164 MOBILE APPS DEVELOPMENT
CVT2122 DIGITAL DESIGN
CWT3113 DESIGN THEORY
SCA1013 HISTORY AND PRINCIPLES OF ANIMATION
SCA2053 ANIMATION STUDIO I
SCA2083 ANIMATION STUDIO II
SCA3103 2D STUDIO ANIMATION
SCC2103 VIDEOGRAPHY
SCD1012 MEDIA ECONOMY
SCD2053 CINEMATIC DRAMATURGY
SCM3173 MULTIMEDIA TECHNOLOGY IN MUSEOLOGY
SCX1203 DRAWING
SCX1213 HISTORY OF ARTS
SCX1223 COMPUTER AND ARTS

Supervision

3
ARTS, DESIGN AND TECHNOLOGY: THE APPLICATION OF MULTIMEDIA ELEMENTS IN VISUAL COMMUNICATION ART DESIGN IN THE NEW ERA OF CHINA
CO Supervisor for a PHD's Student
EXPLORING THE APPLICATION OF AUGMENTED REALITY IN PRODUCT DESIGN
CO Supervisor for a PHD's Student
TAHAP KEBOLEHGUNAAN REKA BENTUK ANTARA MUKA PENGGUNA APLIKASI MUDAH ALIH FLOOD RESCUE: SATU KAJIAN KES
CO Supervisor for a MASTER's Student