- Mohammad Dzulsyafiq Mohammad Yusoff, Anuar Mohd Yusof, Azmul Fadhli Kamaruzaman, Nor Sofiatul Akma Jamaludin, Mohammad Syukran Kamalruzzaman. (2025-03). The Impact of Pedagogical Agents On Learners' Cognitive Load in Mooc: A Quasi-Experimental Study. International Journal of Creative Future and Heritage (TENIAT) , Vol. XIII(1) , pp. 213-226. https://doi.org/10.47252/teniat.v13i1.1409
- Radhya Yusri, Anna Cesaria, Anuar Mohd Yusof, Hafizah Delyana, Rahmi, Yulia Haryono. (2025-07). Achieving Future Competencies: Integrating Project-Based Learning and Simulation to Develop 21st Century Skills. Jurnal Pendidikan MIPA , Vol. 26 (2) , pp. 1129-1148. https://doi.org/10.23960/jpmipa.v26i2.pp1129-1148
- Yusri R., Yusof, A.M., Latef, A. S. A.. (2024-10). A systematic literature review of project-based learning: research trends, methods, elements, and frameworks. International Journal of Evaluation and Research in Education , Vol. 13(5) , pp. 3345 - 3359. https://doi.org/10.11591/ijere.v13i5.27875
- Mohammad Dzulsyafiq Mohammad Yusoff, Anuar Mohd Yusof, Azmul Fadhli Kamaruzaman, Nor Sofiatul Akma Jamaludin, Syukran Kamal Ruzzaman. (2024-09-30). The Impact of Pedagogical Agents on Intrinsic Motivation in MOOCs: A Quasi- Experimental Study. International Journal of Creative Future and Heritage (TENIAT) , Vol. 12(2) , pp. 130-144. https://doi.org/10.47252/teniat.v12i2.1383
- Mohammad Dzulsyafiq Mohammad Yusoff, Anuar Mohd Yusof, Anuar A.A.M., Nor Sofiatul Akma Jamaludin, Mohammad Syukran Bin Kamal Ruzzaman. (2024). Effects of Pedagogical Agent on Learner¿s Cognitive Load and Intrinsic Motivation: A Systematic Literature Review. Pakistan Journal of Life and Social Sciences , Vol. 22(2) , pp. 7316 - 7327. https://doi.org/10.57239/PJLSS-2024-22.2.00552
- Radhya Yusri, Yusof, A.M., Latef, A. S. A.. (2024). Implementing Project-Based Learning and Simulation Models To Strengthen Students Learning Motivation In Higher Education. Community Practitioner , Vol. 21(4) , pp. 76-87. https://doi.org/10.5281/zenodo.11082221
- Radhya Yusri, Yusof, A.M., Latef, A. S. A.. (2024). A Proposed Integration Model of Project Based Learning and Simulation to Improve the Learning Quality. International Journal of Advanced Research in Future Ready Learning and Education , Vol. 34(1) , pp. 63-76. https://doi.org/10.37934/frle.34.1.6376
- Radhya Yusri, Yusof, A.M., Latef, A. S. A.. (2024). Transforming Mathematics Learning: Improving Student Motivation by Integrating Project-Based Learning and Simulation. International Journal of Modern Education (IJMOE) , Vol. 6(22) , pp. 154-164. https://doi.org/10.35631/IJMOE.622012
- Syahir Bahiran Hilmi, Anuar Mohd Yusof. (2024). Meneroka Trend Terkini: SLR Pendidikan Tenaga Boleh Baharu Pelajar Sekolah Menengah. Advanced International Journal of Business, Entrepreneurship and SME's (AIJBES) , Vol. 6 (20) , pp. 299-318. https://doi.org/10.35631/AIJBES.620025
- Muhammad Azizol Mohd Yusof, Suraya Sharil, Wan Hanna Melini Wan Mohtar, Azam Che Idris, Anuar Mohd Yusof. (2023). The Application of OpenFOAM in Modelling Flow for Vegetated Channel. Jurnal Kejuruteraan , Vol. 35(4) , pp. 961-973.
- Nur Dini Hazri, Anuar Mohd Yusof, Zur¿ Ain Wardah Rizaliman. (2022). Alternative Online Assessment Design for Courses Massive Open Online Course (MOOC) for Public Universities. International Journal of Creative Future and Heritage (TENIAT) , Vol. 10(1) , pp. 95-108.
- Mohammad Dzulsyafiq Mohammad Yusoff, Anuar Mohd Yusof, Nor Sofiatul Akma Jamaludin. (2022). Pedagogical Agent Element and Design for Learning: A Systematic Literature Review. E-Journal of Economics, Entrepreneurship and Management Sciences , Vol. 1(1) , pp. 116-126.
- Kamalruzzaman, Mohammad Syukran, Din, Sharkawi Che, Anuar Mohd Yusof, Shamsuddin, Nik Atilla Atasha. (2021). State of Art of the Persuasive Technology using Social Media for Behaviour Change in Malaysia. Environment-Behaviour Proceedings Journal . https://doi.org/10.21834/ebpj.v6iSI6.3035
Sumber data: MyScholar
- Mohammad Dzulsyafiq Mohammad Yusoff, Nor Sofiatul Akma Jamaludin, Anuar Mohd Yusof, Mohammad Syukran Kamalruzzaman, Mohd Yusri Mohd Naser. (2025-11). Preserving Cultural Heritage Through AR-Infused Storytelling: Promoting Kasut Manik Via Interactive Storybook for the Younger Generation. In 4th International Exhibition & Symposium on Productivity, Innovation, Knowledge, and Education 2025 (i-SPiKE 2025 , pp. 99 - 102. Universiti Teknologi Mara (UiTM) Cawangan Kedah.
- Nooraziah Ahmad, Anuar Mohd Yusof, Darliana Mohamad, Mohd Hilmi Harun. (2024). Design Idea Platform: Improving Industrial Design Student Creativity. In AIP Conference Proceedings . American Institute of Physics. https://doi.org/10.1063/5.0181817
- Mohammad Syukran Kamalruzzaman, Anuar Mohd Yusof, Syaza Nazim. (2023). Perceive Persuasiveness of Healthy Food Intake Motion Graphic Presentation used in Social Media. In International Conference on Science and Technology , pp. 1111 - 1116. Yala Rajhabat University.
- Yusoff, M. D. M., Yusof, A.M., Jamaludin N.S.A, Kamalruzzaman, M. S.. (2023). Cognitive Load in Pedagogical Agent Research. In e-proceedings International Academic Forum on Creative Contents (IAFCC) 2023 , pp. 24-26. Faculty of Creative Technology and Heritage.
- Nur Dini Hazri, Anuar Mohd Yusof, Mohammad Dzulsyafiq Mohammad Yusoff, Mohammad Syukran Kamal Ruzzaman. (2023). Integrating Massive Open Online Cources (MOOC) for Script and Storyboard pipelines for undergraduates. In International Academic Forum on Creative Contents [IAFCC] , pp. 18-21. Faculty of Creative Technology and Heritage.
- Redzuan R.H., Zulkifli M.M., Ratna H.R., Farha W.Z.W., Zaly S.M.H.M., Anuar M.Y., Wan Yusoff, W.S.. (2021-07). Possibility outbreak of Covid-19 Malaysia in cases of opening national border: A systematic review approach. In AIP Conference Proceedings . American Institute of Physics Inc.. https://doi.org/10.1063/5.0053095
- Tenh, H. K, Tan, T.G., Yusof, A.M., Khidzir N.Z., Chin, K. O.. (2017). A Review on the Application of Augmented Reality in Education. In INTED2017: 11TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE , pp. 9981-9981. IATED-INT ASSOC TECHNOLOGY EDUCATION & DEVELOPMENT. https://doi.org/10.21125/inted.2017.2370
Sumber data: MyScholar
- Radhya Yusri, Yusof, A.M., Latef, A. S. A.. (2024). Lembar Kerja Mahasiswa Project-Based Learning dan Simulasi. UPGRISBA Press. https://doi.org/10.22202/upgrisba-press.55.104
- Anuar Mohd Yusof, Ruhil Hayati Hamdan, Nazahatul Anis Amaludin. (2021-12). Nurturing New Norms in E-Assessment. UMK PRESS.
- Nur Hafezah Binti Hussein, Tenh, Hock Kuan, Anuar Mohd Yusof, Mohammad Syukran Kamalruzzaman, Liyana Ahmad Afip, Nor Hazwani Munirah Lateh, Noor Izma binti Ab. Ghani, Nik Azida binti Abd Ghani, Wanly a/p Eh Keon, Nor Ashikin binti Mazlan, Nor Abidah binti Abdul Hamid, Tan Tse Guan. (2021). e-PROCEEDING CARNIVAL OF RESEARCH & INNOVATION (CRI2021). Research Management Innovation Centre (RMIC) UMK.
- Suraya Yaacob, Anuar Mohd Yusof, Norliana Mohd Abbas. (2021). Charting the Course Beyond the Horizon. UTEM Press.
- Riswadi Azmi, Wan Farah Wani Wan Fakhrudin, Rosalam Che Me, Suraya Yaacob, Anuar Mohd Yusof, Norliana Mohd Abbas. (2021). Inspiring a Stewardship's Pesona.
- Zuraida Abal Abas, Safiyyah Ahmad Sabri, W Omar Ali Saifudin Wan Ismail, Suraya Yaacob, Anuar Mohd Yusof, Norliana Mohd Abbas, Wan Farah Wani Wan Fakruddin, Rosalam Che Me. (2021). Rising Above Crisis in Turbulents Times. UTEM Press.
Sumber data: MyScholar
- Anuar Mohd Yusof, Norzalizah Bahari, Suhaila Abdul Kadir, Nordiana Ab Jabar, Suraya Sukri, Mohammad Syukran Kamalruzzaman, Darliana Mohamad, Suraya Md Nasir, Hana Yazmeen Hapiz, Wan Ab Aziz Wan Daud. (2021-12). Sub Modul: Penulisan Maklumat Kursus. In Modul Amalan Baik Pendidikan berasaskan Hasil (OBE) . AKEPT.
- Anuar Mohd Yusof, Ruhil Hayati Hamdan, Nazahatul Anis Amaludin. (2021). Chapter 1 : Introduction. In Nurturing New Norms In E-Assessment (pp. 1-10). UMK Press.
- Anuar Mohd Yusof, Ruhil Hayati Hamdan, Nazahatul Anis Amaludin. (2021). Chapter 15: Conclusion. In Nurturing New Norms In E-Assessment (pp. 109-110). UMK Press.
- Anuar Mohd Yusof, Nur Dini Hazri, Ruhil Hayati Hamdan, Nazahatul Anis Amaludin, Redzuan, Razman Hafifi, Nooraziah Ahmad, Hanisa Hassan. (2021). Chapter 26: AN INNOVATIVE E-LEARNING FOR SCRIPT AND STORYBOARD SUBJECT USING MASSIVE ONLINE OPEN COURSE (MOOC). In Eclecticnous Approach in Learning . UMK Press.
Sumber data: MyScholar
- Syahir Bahiran Hilmi, Anuar Mohd Yusof, Suliadi Firdaus Sufahani. (2025). Renewed 3D: Modul Realiti Maya bukan imersif untuk pendidikan tenaga boleh baharu. Universiti Teknologi MARA (UiTM) Cawangan Kedah.
- Anuar Mohd Yusof, Fitriah Husin, Tuan Zulkipeli Ruan Yeh, Husnul Khatimah Ghazali. (2023). Penasihat Akademik UMK. UMK.
- Nur Dini Hazri, Anuar Mohd Yusof, Zur¿ Ain Wardah Rizaliman. (2022-03-01). Reka Bentuk Penilaian Alternatif Dalam Talian Bagi Kursuskursus Massive Open Online Course (MOOC) Bagi Universiti Awam (UA). International Journal of Creative Future and Heritage. https://doi.org/10.47252/teniat.v10i1
- Nor Diyana Mustapa, Razli Che Razak, Nik Maheran Nik Muhammad, Hasnita Che Harun, Noorul Azwin Md Nasir, Nik Nur Azwanida Zakaria, Rosazura Safian, Nur Hafiza Tengku Mohd Zahid, Tuan Norhaslan Tuan Seman, Suria Baba, Anuar Mohd Yusof, Zuraimi Abdul Aziz, Tan Tse Guan, Norrimi Rosaida Awang, Ahmad Azaini Abdul Manaf, Nik Yusri Musa, Roslizawati Che Aziz, Marwan Ismail, Choong Siew Shean, Ruzanifah Kosnin, Ainihayati Abdul Rahim, Wan Ab Aziz Wan Daud, Ahmad Fahme Mohd Ali, Ruhil Hayati Hamdan, Sarizam Mamat, Noor Janatun Naim Jemali, Suhaila Abdul Kadir, Marinah Muhammad, Norhafizah Md. Zain, Nor Dalila Marican, Hadhrami Ab Ghani, Mohd Azri Mohd Jain Nordin, Nur Hafezah Hussein, Norsalihah Ahmad Raston, Nur Marina Mustafa. (2022). Garis Panduan Pembangunan Program Akademik (GPPPA), UMK. Pusat Pengurusan Kualiti Universiti (PPQ), UMK.
- Suria Baba, Wan Zuhainis binti Saad, Naufal bin Umar, Muhamad Shahbani bin Abu Bakar, Ishak bin Baba, Hayati binti Abdullah, Ahmad bin Hj. Mohamad, Roziah binti Sidik @ Mat Sidek, Mariam binti Taib, Sharipah Ruzaina binti Syed Aris, Tan Lai Wai, Ermy Azziaty binti Rozali, Adzhar bin Kamaludin, Anuar Mohd Yusof, Azza Jauhar binti Ahmad Tajuddin, Mohamad Dzafir bin Mustafa, Kamarul Bakri bin Abd Aziz, Zamrin bin Salim, Norasikin binti Yahya, Wan Zainuddin Ali Aspar, Muhammad Khairulna¿im bin Azmi, Nik Maheran Nik Muhammad, Mohd Saberi bin Tan Ah Chik @ Mohamad, Shamsul Nor Azlan Mohamad, Massila Hamzah, Muhammad Najmi Mohd Masri, Anis Amira Ab Rahman, Dzulkifli Mukhtar, Fatmawati binti Latada, Shah Iskandar Fahmie Ramlee, Ahmad Rithaudin Md Noor, Mohd Hafiz bin Abu Hassan, Tamil Selvi a/p Virasiggam, Siti Hajar binti Hassan, Ahmad bin Ibrahim, Mohd Adam Masumi, Wan Ab Aziz Wan Daud. (2021-12). Quick Reference: 5 Clusters of Learning Outcome MQF2.0. Jabatan Pendidikan Tinggi, Kementerian Pengajian Tinggi.
- Fairuladilan Hamadun, Izati Nabila Marzuki, Md Ariff Ariffin, Hidayat Hamid, Md Nasir, Suraya, Farrah Atikah Saari, Daeng Haliza Daeng Jamal, Tan Tse Guan, Anuar Mohd Yusof. (2021). Legenda Puteri Saadong Narrative Appreciation Through 2d Game Application.
- Mat Redhuan Samsudin, Rushana Sulaiman, Tan Tse Guan, Anuar Mohd Yusof. (2020). The Effect of Mobile Application Learning Style on Mute Deaf Student¿ Motivation. Human Resource Management Academic Research Society. https://doi.org/10.6007/IJARBSS/v10-i10/8272
Sumber data: MyScholar
A MODEL OF DIGITAL GAME-BASED LEARNING FOR DA'WAH DISSEMINATION
A SOCIOCOGNITIVE PERSPECTIVE ON FACTORS AFFECTING MALAYSIAN BUSINESS STUDENTS LEARNING SPOKEN ENGLISH IN A SECOND LANGUAGE CLASSROOM
ASSESSING THE INTERNATIONAL STUDENTS¿ EXPERIENCE : LANGUAGE AND INTERCULTURAL COMMUNICATIONS
BUILDING RECOGNITION SYSTEM BASED ON DEEP LEARNING
CULTURAL HERITAGE DIGITAL GALLERY CONNECTING THE PAST TO THE FUTURE
DEVELOPING A FRAMEWORK OF METAVERSE TOURISM ADOPTION IN MALAYSIA: THE MEDIATING ROLE OF EXPERIENTIAL SATISFACTION
FUNDAMENTAL STUDY OF MEDIA USE BY LOCAL UNIVERSITIES IN DISSEMINATING NEW DISCOVERIES
GERAN ERICSON (M) SON BHD
IDENTIFYING RELEVANT MECHANISMS IN SAFEGUARDING THE INTANGIBLE CULTURE HERITAGE IN MALAYSIA: THE CUSTOMARY LAW OF ADAT PERPATIH IN NEGERI SEMBILAN
INVESTIGATING DIGITAL READINESS, ENGAGEMENT, SATISFACTION AND CHALLENGES TOWARDS PEDAGOGICAL SHIFT DURING COVID-19 PANDEMIC OUTBREAK
KAJIAN DAN PENERBITAN BUKUCFPC3.0 KOMPETENSI KEPIMPINAN CEO@FACULTY PROGRAMME 2.0 MUSIM KETIGA
LEVEL OF ACCEPTANCE FOR ANIMATED ISLAMOGRAPHICS AS A DA'WAH ELEMENTS
MODEL PEMBANGUNAN PEDAGOGICAL AGENTS BAGI PENGAJARAN DAN PEMBELAJARAN ATAS TALIAN
PEMBANGUNAN PLATFORM IDEA REKABENTUK PRODUK
POTENTIAL OF LOCAL COMMUNITIES ENGAGEMENT IN THE CULTURAL HERITAGE MANAGEMENT AT THE MELAKA WORLD HERITAGE SITES
SOCIAL ECOMMERCE: ADOBE CERTIFIED PROFESSIONAL - ADOBE PRIMIER PRO
SPACE AND ANXIETY IN SELECTED CONTEMPORARY TRAVEL WRITINGS
THE CONCEPTUAL OF PERSUASIVE TECHNOLOGY APPLICATION TOWARDS WATER INTAKE HABIT AMONG MALAYSIAN YOUNG ADULT
VOMOJI - VOCABULARY TEACHING USING EMOJI
PENTAKSIRAN ENTREPRENEURSHIP DALAM KURIKULUM PERINDUSTRIAN PROFESIONAL.
CULTURAL HERITAGE DIGITAL GALLERY CONNECTING THE PAST TO THE FUTURE
MODUL LATIHAN BERASASKAN KOMPETENSI UNTUK WARGA UNIVERSITI MALAYSIA KELANTAN
Award(s)
5Anugerah Perkhidmatan Cemerlang (APC) Tahun 2021 (2022)
Anugerah Jasa Universiti Tahun 2018 (2019)
Anugerah Gemilang Universiti Tahun 2018 - Kategori Pengajaran & Pembelajaran (2019)
Anugerah Gemilang UMK Tahun 2017- Pengajaran dan Pembelajaran (2018)
Anugerah Perkhidmatan Cemerlang 2016 (2017)
Research Award(s)
26PENGHAYATAN NARATIF LEGENDA PUTERI SAADONG MELALUI APLIKASI PERMAINAN 2D
NUTRITIOUS DIGITAL MENU SYSTEM FOR MALAYSIAN RELIGIOUS PRIMARY SCHOOL CHILDREN: IMPROVING GOOD MEMORIES
MALAYSIAN SECONDARY BOARDING SCHOOL MENU PLANNING SYSTEM WITH POST-OPTIMALITY PROCESS
XPLORASI3D 2.O : ALTERNATIVE SELF INSTRUCTION MATERIAL (SIM) IN VIRTUAL REALITY FOR SCIENCE SUBJECT
XPLORADIJD 2.0: ALTERNATIVE SELF INSTRUCTION MATERIAL (SIM) IN VIRTUAL REALITY FOR SCIENCE SUBJECT
LEARNING BASED ACTIVITY OF SURAH LUKMAN CURRICULUM USING AUGMENTED REALITY TECHNOLOGY IN DELIVERING DAWAII
SOCIAL ENTREPRENEURSHIP FOR COMMUNITY DEVELOPMENT: INVESTIGATING THE DETERMINANTS, AWARENESS AND READINESS AMONG THE MUSLIM YOUTH
XPLORASI3D 2.O : ALTERNATIVE SELF INSTRUCTION MATERIAL (SIM) IN VIRTUAL REALITY FOR SCIENCE
An Innovative Hajj Digital Game
MOBILE AUGMENTED REALITY (AR) APP FOR JAPANESE LANGUAGE LEARNING
INTEGRATION OF AUGMENTED REALITY IN LEARNING JAPANESE LANGUAGE FOR THE 21ST CENTURY CLASSROOM
AN INNOVATIVE HAJJ DIGITAL GAME
INNOVATION EDUCATION 4.0 ADAPTING MASSIVE OPEN ONLINE COURSE: ¿MOOC IN MOOC¿ TECHNIQUE
MALAYSIAN SECONDARY BOARDING SCHOOL MENU PLANNING SYSTEM
Solving The Royalty Payment Problem Through SANBR-Algorithm
Solving Royalty Payment Problem Through SANGR-Algorithm With Proposed Design System
NSP: INNOVATION DESIGN OF SUBLIMATION PRINTING MACHINE
MALAYSIAN SECONDARY BOARDING SCHOOL MENU PLANNING SYSTEM WITH POST-OPTIMALITY PROCESS
Solving The Royalty Payment Problem Through SANBR-Algorithm
INNOVATION EDUCATION 4.0 ADAPTING MASSIVE OPEN ONLINE COURSE: ¿MOOC IN MOOC¿ TECHNIQUE
INNOVATION EDUCATION 4.0 ADAPTING MASSIVE OPEN ONLINE COURSE: ¿MOOC IN MOOC¿ TECHNIQUE
PENGHAYATAN NARATIF LEGENDA PUTERI SAADONG MELALUI APLIKASI PERMAINAN 2D
AR BROUCURE OF KASUT MANIK
Pembangunan Platform Idea Rekabentuk
DEVELOPMENT OF CHINESE TRADITIONAL FESTIVAL AS LEARNING TOOL USING MANAGEMENT SYSTEM (d-CoMS)
Developing Of Chinese Traditional Festival As Learning Tool Using AR
Education(s)
5(2017) UNIVERSITI MALAYA
(2010) UNIVERSITI MULTIMEDIA MALAYSIA
(2006) UNIVERSITI TEKNOLOGI MARA
(2003) UNIVERSITI TEKNOLOGI MARA
(1999) SMK SERI BUDIMAN KUALA TERENGGANU
Working Experience(s)
4Practical Student
Temporary Teacher
Executive Multimedia Designer, Animator, Trainer
Tutor
Professional Membership(s)
1LEMBAGA TEKNOLOGIS MALAYSIA
Courses Taught
| Code | Description |
|---|---|
| CFT1063 | BASIC MULTIMEDIA AND WEB TECHNOLOGY |
| CFT1093 | COMPUTER AND ARTS |
| CFT3124 | RESEARCH PROJECT I |
| CFT4108 | INDUSTRIAL TRAINING |
| CFT4134 | RESEARCH PROJECT II |
| CMT3122 | NARRATIVE STRUCTURE DESIGN |
| CVT3143 | 3D GRAPHIC COMPUTER MODELLING |
| CVT4162 | 2D ANIMATION |
| CWT3103 | RESEARCH METHODOLOGY |
| CWT3172 | AESTHETIC APPRECIATION |
| MCB5233 | SUSTAINABILITY DESIGN SEMINAR |
| SCA2033 | 2D COMPUTER GRAPHICS |
| SCA2043 | SCRIPT AND STORYBOARD |
| SCA3163 | EXPERIMENTAL ANIMATION |
| SCA4152 | SEMINAR ON CURRENT ISSUES IN ANIMATION |
| SCM3173 | MULTIMEDIA TECHNOLOGY IN MUSEOLOGY |
Supervision
IMPLEMENTASI PENILAIAN ALTERNATIF MENGGUNAKAN MASSIVE OPEN ONLINE COURSES (MOOC) BAGI PELAJAR SARJANA MUDA DI UNIVERSITI AWAM (UA)
KAJIAN ELEMEN KEBUDAYAAN DALAM ANIMASI UPIN DAN IPIN DALAM PEMBENTUKAN JATI DIRI KANAK-KANAK DI MALAYSIA
KEBERKESANAN PENGGUNAAN ANIMASI SEBAGAI MEDIUM UNTUK MENYAMPAIKAN BAHAN ARITMETIK UNTUK PELAJAR SEKOLAH RENDAH
PEMBANGUNAN E-LEARNING BERBASIS PROJECT BASED LEARNING (PJBL) PADA PEMBELAJARAN MATEMATIKA UNTUK PENGGURUAN TINGGI
PEMBANGUNAN MODUL PEMBELAJARAN XPLORASI3D (MPX3D) BERASASKAN TEORI KONSTRUKTIVISME 5 FASA NEEDHAM BAGI TOPIK PENCEMARAN UDARA
PENYELIDIKAN ADALAH KAJIAN TENTANG PENGGUNAAN VIDEO PENDEK PADA APLIKASI TIKTOK DALAM MEMBANTU KEUSAHAWANAN DIGITAL BAGI PELAJAR SARJANA MUDA DI UNIVERSITI MALAYSIA KELANTAN (UMK)
REKA BENTUK DAN PEMBANGUNAN KERANGKA PEDAGOGI AIDEA (ARTIFICIAL INTELLIGENCE DESIGN FOR EDUCATION IN ART) UNTUK PENDIDIKAN SENI VISUAL SEKOLAH MENENGAH
THE EFFECT OF ANIMATED PEDAGOGICAL AGENT INSTRUCTIONAL ANIMATION IN TEACHING HEALTHY BEHAVIOUR DOR KIDS VIA YOUTUBE