ENCIK SUDIRMAN BIN KIFFLI

FACULTY OF CREATIVE TECHNOLOGY AND HERITAGE
sudirman.k@umk.edu.my



GROUP OF EXPERTISE

  1. APPRECIATION AND EFFECTIVENESS OF THE USE OF MULTIMEDIA IN THE MALAY MAGNUM OPUS COURSE AT UNIVERSITI MALAYSIA KELANTAN | CO | 2020
  2. THE DESIGNING AND DEVELOPMENT OF GENDANG KECAPI AS BAMBOO-BASED MUSICAL INSTRUMENTS ON ECO-TOURISM ACTIVITIES | CO | 2021-07
  3. KONFLIK DALAM LEGENDA PUTERI SAADONG | MAIN | 2020-09
  4. KUALITI PERSEKITARAN DALAMAN BAGI DEWAN KULIAH MENGIKUT PERSEPSI PELAJAR | CO | 2020
  5. PEMAPARAN JENIS AKHLAK MENERUSI KUMPULAN PUISI AS-SALAM KARYA SUHAIMI HAJI MUHAMMAD BERDASARKAN TEORI TAKMILAH | CO | 2022
  6. PEMBERDAYAAN PRODUK WARISAN : INTERAKSIONISME ANTARA JENIS PADI DALAM PANTUN DAN MASYARAKAT MELAYU | CO | 2023
  7. EMPOWERMENT OF HERITAGE PRODUCT: INTERACTION BETWEEN TYPES OFPADIIN THE COMMUNITY AND MALAY PANTUN | CO | 2023
  8. A CASE STUDY OF THE SARAWAK CULTURAL VILLAGE (SCV) APPLICATION: AN EVALUATION OF USER PERCEPTION OF SCV APPLICATION | CO | 2023
  9. ELEMEN-ELEMEN ADAPTASI DALAM FILEM TOMBIRUO: PENUNGGU RIMBA (TPR) | CORRESPNDG | 2021-03
  1. FILM ADAPTATION AS A NEW MEDIUM IN UNDERSTANDING LITERATURE | MAIN | 2021-07
  2. POTENTIAL IMPACTS IN THE CONSERVATION OF OLD SHOPHOUSE TOWARDS ITS HERITAGE VALUES | CO | 2021-07
  3. NILAI KEMANUSIAAN DALAM NOVEL ATAS LANTAI TAKDIR KARYA FIDA ROHANI | CO | 2021-12
  4. SIMBOLIK ALAM DALAM PERIBAHASA: KEPINTARAN AKAL MASYARAKAT MELAYU | CO | 2021-12
  5. PENERAPAN REKABENTUK TIMUR TENGAH PADA BANGUNAN DALAM PEMBENTUKAN KOTA BHARU BANDARAYA ISLAM | CO | 2021-12
  6. THE DESIGNING AND DEVELOPMENT OF GENDANG KECAPI AS BAMBOO-BASED MUSICAL INSTRUMENTS ON ECO-TOURISM ACTIVITIES | CO | 2021-07
  7. THE POTENTIAL OF AUGMENTED REALITY (A.R) TECHNOLOGY IN MORAL EDUCATION FOR EDUCATIONAL MODULE OF SURAH LUQMAN AL-HAKIM | CO | 2021
  8. POTENTIAL IMPACTS IN THE CONVERSATION OF OLD SHOPHOUSE TOWARDS ITS HERITAGE VALUE | CO | 2021-07
  9. E-PROCEEDINGS OF EXTENDED ABSTRACTS THE 1ST INTERNATIONAL SYMPOSIUM ON CULTURAL HERITAGE (ISYCH) 2021 | CO | 2021-12
  10. PEMBELAJARAN CERITA JENAKA PAK PANDIR MENGGUNAKAN PERMAINAN DIGITAL MELALUI 3T DALAM KALANGAN PEMULA | CO | 2023
  11. A STUDY OF USER EXPERIENCE TOWARDS VIRTUAL REALITY TECHNOLOGY IN THE CONTEXT OF CULTURAL HERITAGE LEARNING | CO | 2023
  12. PENGADAPTASIAN KARYA SASTERA KE FILEM: PELUANG DAN POTENSI PENGEMBANGAN KESUSASTERAAN DI MALAYSIA | MAIN | 2023
  13. TRANSFORMATION OF LITERATURE INTO A FILM USING ADAPTATION THEORY | MAIN | 2023
  1. THE HISTORICAL TRAIL OF HIKAYAT PELAYARAN ABDULLAH DI KELANTAN USING THE ADAPTATION MODEL | CORRESPNDG | 2021
  2. BAB 2: ADAPTASI: FAEDAH KEPADA KHALAYAK MASA KINI | MAIN | 2023
  1. CHAPTER 9: THE HISTORICAL TRAIL OF HIKAYAT PELAYARAN ABDULLAH DI KELANTAN USING THE ADAPTATION MODEL | MAIN | 2021
  2. CHAPTER 11: KAEDAH DIDIK HIBUR (KDH): A NEW NORM IN AN ONLINE LEARNING FOR CULTURAL HERITAGE COURSE | CO | 2021
  3. KAEDAH DIDIK HIBUR (KDH): A NEW NORM IN AN ONLINE LEARNING FOR CULTURAL HERITAGE COURSE (ETELIC) BOOK SERIES - NURTURING NEW NORMS IN E-ASSESSMENT | CO | 2021
  4. BAB 13: EKSPLORASI DALAM KISAH PELAYARAN ABDULLAH MELALUI PEMERIAN LATAR | CO | 2023
  5. BAB 2: ADAPTASI: FAEDAH KEPADA KHALAYAK MASA KINI | MAIN | 2023
  1. PELESTARIAN KARYA KESUSASTERAAN MELALUI FILEM ADAPTASI | MAIN | 2023
  1. DOKUMENTASI LEGENDA PUTERI SAADONG | MEMBER | SGJP | 2020
  2. INTERAKSI SIMBOLIK DALAM WARISAN SENI BINA ISTANA BALAI BESAR: SATU KAJIAN DOKUMENTASI DIGITAL TERHADAP KEARIFAN TEMPATAN MASYARAKAT KELANTAN | MEMBER | UMKSIR | 2020
  3. KAJIAN PENYELIDIKAN BERSAMA PIHAK PERSATUAN PERANAKAN CINA KELANTAN | MEMBER | UMK-MATCH | 2020
  4. MODELLING A FRAMEWORK OF USER EXPERIENCE ASSESSMENT FOR MALAYSIA CULTURAL HERITAGE USING VIRTUAL MUSEUM TECHNOLOGY | MEMBER | FRGS | 2022
  5. PEMBENTUKAN JATI DIRI KANAK-KANAK MELALUI PENCERITAAN SURAH AL-LUQMAN DENGAN MENGGUNAKAN TEKNOLOGI & PEMBELAJARAN IMERSIF AUGMENTED REALITY (AR) | MEMBER | UMK-FUND | 2020
  6. PROGRAM PERUSAHAAN SOSIAL INOPRODUCT DI KAMPUNG SUNGAI RUAL, JELI | MEMBER | APPGM-SDG | 2020
  7. PROGRAM PERUSAHAAN SOSIAL INOPRODUCT DI KAMPUNG SUNGAI RUAL, JELI | MEMBER | KERAJAAN | 2020
  8. PEMBINAAN MODUL PELESTARIAN ETNOBOTANI MASYARAKAT PRIBUMI TERHADAP TUMBUH-TUMBUHAN MELALUI MANUSKRIP PANTUN WARISAN | MEMBER | FRGS | 2020
  9. PENGARUH CERITA RAKYAT MASYARAKAT MELAYU PATANI TERHADAP CERITA RAKYAT KELANTAN: SEBUAH DOKUMENTASI DALAM MEDIA BARU | HEAD | UMK-FUND | 2020
  10. PENGARUH CERITA RAKYAT MASYARAKAT MELAYU PATANI TERHADAP CERITA RAKYAT KELANTAN: SEBUAH DOKUMENTASI DALAM MEDIA BARU | HEAD | UMK-FUND | 2021
  11. SEJARAH LEGENDA PUTERI SAADONG | MEMBER | SGJP | 2020
  12. TRANSFORMASI ANIMASI CERITA RAKYAT TRADISIONAL: PEMBENTUKAN MODEL PENGAPLIKASIAN DAN IMPAK KEPADA MASYARAKAT KINI | MEMBER | SGJP-P | 2020
AWARD(S)
  • Award Name: Anugerah Perkhidmatan Cemerlang (APC) Tahun 2021 (2022)
    Awarded by: Universiti Malaysia Kelantan
  • Award Name: Anugerah Perkhidmatan Cemerlang (APC) 2019 (2020)
    Awarded by: Universiti Malaysia Kelantan
RESEARCH AWARD(S)
  • Product Name: PENDIDIKAN ABAD KE-21: APLIKASI 37 DALAM KESUSASTERAAN MELAYU
    Award: GOLD
    Role: Head
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: PENDIDIKAN ABAD KE-21: APLIKASI 3T DALAM KESUSASTERAAN MELAYU
    Award: GOLD
    Role: Head
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: PEMBELAJARAN CERITA JENAKA PAK PANDIR MENGGUNAKAN PERMAINAN DIGITAL MELALUI 3T DALAM KALANGAN PEMULA
    Award: GOLD
    Role: Member
    Exhibition Name:INTERNATIONAL EXHIBITION & SYMPOSIUM ON PRODUCTIVITY, INNOVATION, KNOWLEDGE & EDUCATION (i-SPiKE2023)
  • Product Name: PEMBELAJARAN CERITA JENAKA PAK PANDIR MENGGUNAKAN PERMAINAN DIGITAL MELALUI 3T DALAM KALANGAN PEMULA
    Award: GOLD
    Role: Member
    Exhibition Name:CARNIVAL OF RESEARCH AND INNOVATION (CRI2023)
  • Product Name: THE POTENTIAL OF AUGMENTED REALITY (A.R) TECHNOLOGY IN MORAL EDUCATION FOR EDUCATIONAL MODULE OF SURAH LUQMAN AL-HAKIM
    Award: SPECIAL
    Role: Member
    Exhibition Name:INTERNATIONAL VIRTUAL CONFERENCE ON CREATIVE TECHNOLOGY AND VIDUAL ARTS 2021
  • Product Name: DIDIK HIBUR: NORMA BARU PEMBELAJARAN ALTERNATIF ATAS TALIAN DALAM KURSUS WARISAN BUDAYA
    Award: SILVER
    Role: Member
    Exhibition Name:TEACHING ENHANCEMENT & LEARNING INNOVATION CARNIVAL
  • Product Name: PENGAJARAN DAN PEMBELAJARAN LOW BANDWIDTH: PENGHASILAN COFFEE TABLE BOOK MENGGUNAKAN MEDIUM WHATSAPP
    Award: SILVER
    Role: Member
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: IMPLLEMENTATION OF AUGMENTED REALITY (AR) TECHNOLOGY IN EDUCATIONAL MODULE THRU SURAH AL-LUQMAN
    Award: SILVER
    Role: Member
    Exhibition Name:ASIA INTERNATIONAL INNOVATION EXHIBITION 2020
  • Product Name: WFH SECARA ATAS TALIAN: MENDEPANI LATIHAN INDUSTRI (LI) SEMASA PANDEMIK COVID-19
    Award: SILVER
    Role: Member
    Exhibition Name:TEACHING ENHANCEMENT & LEARNING INNOVATION CARNIVAL
  • Product Name: IMPLEMENTASI TEKNOLOGI AUGMENTED REALITY (AR) DALAM MODUL PENDIDIKAN AKHLAK, SURAH LUQMAN
    Award: SILVER
    Role: Member
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: 3T IN MALAY MAGNUM OPUS TEACHING AND LEARNING
    Award: SILVER
    Role: Member
    Exhibition Name:NATIONAL INNOVATION AND INVENTION COMPETITION TEACHING EXHIBITION 2020
  • Product Name: MENJEJAK SEJARAH PELAYARAN ABDULLAH MUNSYI DI KELANTAN MENGGUNAKAN KERANGKA ADAPTASI
    Award: SILVER
    Role: Head
    Exhibition Name:TEACHING ENHANCEMENT & LEARNING INNOVATION CARNIVAL
  • Product Name: INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) 2022
    Award: SILVER
    Role: Member
    Exhibition Name:INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) 2022
  • Product Name: LEARNING BASED ON EDUCATIONAL DESIGN OF SURAH LUKMAN CURRICULUM USING AUGMENTED REALITY TECHNOLOGY IN DELIVERING DA'WAH
    Award: SILVER
    Role: Member
    Exhibition Name:INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) 2022
  • Product Name: IMPAK PENDEKATAN PBL DALAM PENGHASILAN EDUTAINMENT VIDEO BAGI KURSUS PENGANTAR WARISAN BUDAYA SECARA ATAS TALIAN
    Award: SILVER
    Role: Member
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: INTERPRETASI ALAM DALAM SASTERA MELALUI FILEM ADAPTASI
    Award: BRONZE
    Role: Head
    Exhibition Name:CARNIVAL OF RESEARCH & INNOVATION (VIRTUAL INTERNATIONAL EDITION) 2021
  • Product Name: PENGHAYATAN NARATIF LEGENDA PUTERI SAADONG MELALUI MEDIUM DOKUDRAMA
    Award: BRONZE
    Role: Member
    Exhibition Name:ECARNIVAL RESEARCH & INNOVATION 2020
  • Product Name: PERTANDINGAN REKACIPTA & INOVASI NASIONAL (PRIN2021)
    Award: BRONZE
    Role: Member
    Exhibition Name:PERTANDINGAN REKACIPTA &INOVASI NASIONAL
  • Product Name: PEMBELAJARAN KESUSASTERAAN MELALUI PRINSIP 3T
    Award: BRONZE
    Role: Head
    Exhibition Name:INTERNATIONAL TEACHING ENHANCING AND LEARNING INNOVATION CARNIVAL 2023 (iTeLiC2023)
  • Product Name: P&P LOW BANDWIDTH: KEBERKESANAN PENERAPAN PLATFORM MEDIA SOSIAL DALAM PELAKSANAAN TUGASAN PELAJAR
    Award: NONE
    Role: Member
    Exhibition Name:INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) 2021
EDUCATION(S)
  • (2019) MAJLIS PEPERIKSAAN MALAYSIA
    MUET
  • (2014) UNIVERSITI SAINS MALAYSIA
    IJAZAH SARJANA SASTERA KESUSASTERAAN
  • (2012) UNIVERSITI SAINS MALAYSIA
    IJAZAH SARJANA MUDA SASTERA
  • (2008) SMK SPAOH
    STPM
  • (2006) SMK PUSA
    SPM